Vertex Buffer Object

Results: 47



#Item
11OpenGL / Shading / Cross-platform software / Application programming interfaces / Shader / Java / GLSL / Vertex Buffer Object / Computing / Software / Computer graphics

Extracted from: OpenGL ES 2 for Android A Quick-Start Guide This PDF file contains pages extracted from OpenGL ES 2 for Android, published

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Source URL: media.pragprog.com

Language: English - Date: 2013-06-18 23:06:58
12Computing / 3D computer graphics / Graphics file formats / Vertex Buffer Object / Bitmap / Z-buffering / Heightmap / Pixel buffer / Computer graphics / Software / OpenGL

Extracted from: OpenGL ES 2 for Android A Quick-Start Guide This PDF file contains pages extracted from OpenGL ES 2 for Android, published

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Source URL: media.pragprog.com

Language: English - Date: 2013-06-18 23:05:44
13Software / 3D computer graphics / Shading / Video game development / Shader / GLSL / Pixel buffer / Framebuffer Object / Vertex / Computer graphics / Computing / OpenGL

R The OpenGL Graphics System: A Specification (Version 4.4 (Core Profile) - March 19, 2014)

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Source URL: www.opengl.org

Language: English - Date: 2014-04-12 08:19:49
14Software / 3D computer graphics / Shading / Video game development / Shader / GLSL / Pixel buffer / Vertex / Framebuffer Object / Computer graphics / OpenGL / Computing

R The OpenGL Graphics System: A Specification (Version 4.4 (Core Profile) - March 19, 2014)

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Source URL: www.opengl.org

Language: English - Date: 2014-04-12 08:19:49
15Software / Shader / GLSL / Pixel buffer / Framebuffer Object / Vertex / OpenCL / Framebuffer / Shading language / Computer graphics / OpenGL / Computing

R The OpenGL Graphics System: A Specification (Version 4.5 (Core Profile) - February 2, 2015)

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Source URL: www.opengl.org

Language: English - Date: 2015-02-04 01:53:05
16Software / Shader / Vertex / Pixel buffer / GLSL / Framebuffer Object / Shading language / Framebuffer / OpenCL / Computer graphics / OpenGL / Computing

R The OpenGL Graphics System: A Specification (Version 4.4 (Compatibility Profile) - March 19, 2014)

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Source URL: www.opengl.org

Language: English - Date: 2014-04-12 08:19:49
173D computer graphics / Software / GLSL / Shader / Multisample anti-aliasing / Pixel buffer / Framebuffer Object / Rasterisation / Vertex / Computer graphics / OpenGL / Computing

R The OpenGL Graphics System: A Specification (Version 3.3 (Core Profile) - March 11, 2010)

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Source URL: www.opengl.org

Language: English - Date: 2014-04-12 08:19:49
18Computing / GLSL / Multisample anti-aliasing / Shader / Pixel buffer / Rasterisation / Vertex / Framebuffer Object / Rendering / OpenGL / Computer graphics / Software

R The OpenGL Graphics System: A Specification (Version 4.0 (Compatibility Profile) - March 11,

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Source URL: www.opengl.org

Language: English - Date: 2014-04-12 08:19:49
19Computing / Shader / Vertex / Pixel buffer / GLSL / Framebuffer Object / Shading language / Framebuffer / OpenCL / Computer graphics / OpenGL / Software

R The OpenGL Graphics System: A Specification (Version 4.4 (Compatibility Profile) - March 19, 2014)

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Source URL: www.opengl.org

Language: English - Date: 2014-04-12 08:19:49
20Computing / Shader / Vertex / Pixel buffer / GLSL / Framebuffer Object / Shading language / Framebuffer / OpenCL / Computer graphics / OpenGL / Software

R The OpenGL Graphics System: A Specification (Version 4.5 (Compatibility Profile) - February 2, 2015)

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Source URL: www.opengl.org

Language: English - Date: 2015-02-04 01:53:05
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